
The game has a total of 800 points, and in the LP we're going to be trying to showcase all of these points. The game tracks both your current amount of these points - IQ, or "Indie Quotient" - and also tracks your total points over all save games, encouraging multiple play throughs.

You get points for solving puzzles, sometimes more for different solutions. This game was the first LucasArts adventure game to use a point system, similar to some Sierra games. It's sort of a supplement to the movie or alternate time line type thing, which is super cool. While you can pretty much just copy the film to find puzzle solutions, it is also possible to solve things in different ways. It's also pretty unique because while it's a movie tie-in video game, it doesn't follow the plot exactly. What makes the adventure game so special? Well, it's an adventure game for one, not a side-scrolling platformer. The Last Crusade was also video gamified in another side-scrolling platformer for NES in 1991, in a Super Star Wars-esque side-scrolling platformer for the SNES in 1994, and in that one LEGO game - which was a platformer too, kinda. (The screenshot is from the Master System version if anyone cares) This is probably so it's not confused with the other Last Crusade video games, primarily the one that came out in the same year for a whole load of consoles and was a generic side-scrolling platformer. The full name of this game is "Indiana Jones and The Last Crusade - The Graphic Adventure".

Please leave all adventuring hats at the door, and prepare to relax and enjoy a run through of one of the best old adventure games by LucasArts. Welcome to Indiana Jones and The Last Crusade (1989). Now you can enjoy the whole thing in one sitting if you're crazy and that's sort of your "thing". Thank you for all of your support throughout the years - CoolROM will continue strong.This LP has finished. We feel we have reached this goal and helped cure more cases of nostalgia than we could have ever imagined. From the very beginning, our goal was to allow users to re-live classic moments from video games that they have lost and cannot purchase anymore. We are very grateful to have served the emulation community for so many years and to have CoolROM still exist today. This page has been removed due to a request from Nintendo of America Inc.
